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Monster Hunter 4 Ultimate Walkthrough Part 1 Gameplay Let's Play Playthrough Review 1080p HD

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Monster Hunter 4 Ultimate (called Monster Hunter 4G in Japan) is the newest installment in the popular Monster Hunter series, which has sold more than 28 million units worldwide to date. In Monster Hunter 4 Ultimate, players will take on the role of a hunter that joins up with a traveling caravan to explore new lands and towns along the way. This grand adventure will include hundreds of quests to take on a variety of extraordinary creatures that yield valuable resources used for weapons and equipment. Launching on Nintendo 3DS, Monster Hunter 4 Ultimate represents the biggest leap forward ever for the series with more new content and exciting features than ever before. Also, for the first time ever for the Monster Hunter series on a handheld system, players will be able to join up with friends over the internet via the Nintendo Wi-Fi Connection, as well as the previously available local wireless option.

Monster Hunter 4 Ultimate will take players to new heights, literally, with the introduction of more vertical and lateral movement than ever. An expanded repertoire of actions will create more dynamic hunting experiences with fluid climbing motions and the ability to jump attack from walls or ledges. In addition, players will be able to ride atop a monster for a limited time as they hang on and deliver attacks. With the addition of two new weapon classes, challenging new monsters and numerous locales, Monster Hunter 4 Ultimate will be the most robust hunting experience yet. It released in Japan on October 11, 2014 and is scheduled for International release on February 13, 2015.

Monster Hunter 4 is different from its predecessors in its strong emphasis on three-dimensional movement. Walls can now be climbed more fluidly and in any direction, and for the first time players can grab on to monsters and attack them, as well as attack while in midair.[3] The monsters are terrain-aware and use the environment to their advantage. Two new weapons have been added: the Insect Glaive and the Charge Blade. Underwater battling—a feature in Monster Hunter 3—has been removed.

The game's director, Kaname Fujioka, stated that Monster Hunter 4 has a larger focus on adventure and story progression than previous Monster Hunter titles.[4] Multiple base camps unlock as the player progresses, creating the largest cast of NPCs of any Monster Hunter game to date.

Monster Hunter 4 is the first Monster Hunter game appearing on a handheld to feature fully integrated online multiplayer.[5] Previous titles in the series on PSP and 3DS consoles only allowed local area connections, although online play was possible by linking through a PS3 or Wii U console.

A new "Guild Quest"[6] system has been added. Guild Quests feature different missions for each player, and will generate random equipment with slightly altered stats. In order to access more weapons and armor, players must trade their Guild Quests with other players using Guild Cards or the StreetPass function. Up to 50 missions can be saved for future use. The solo counterpart to Guild Quests—the "Exploration Missions"—generates a different map and different equipment each time it is played. Some of the equipment is unique to Guild Quests and Exploration, and features old armor designs from monsters that appeared in previous installments of the series but that do not appear in Monster Hunter 4, including but not limited to old Khezu, Rathian, and Rathalos armor sets,[7] the Qurupeco Slash Axe,[8] and the Barroth Great Sword.

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